// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: testprog.cpp // Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Development Team // File Creation Date: 08/22/2000 // Date Last Modified: 06/17/2016 // Copyright (c) 2001-2024 DataReel Software Development // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Simple test program for the gxBtree class. */ // ----------------------------------------------------------- // #include "gxdlcode.h" #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library #include <iostream> using namespace std; // Use unqualified names for Standard C++ library #else // Use the old iostream library by default #include <iostream.h> #endif // __USE_ANSI_CPP__ #include "gxdstats.h" #include "gxbtree.h" #include "ustring.h" const BtreeNodeOrder_t MyKeyClassOrder = 7; const __WORD__ MyKeyNameSize = 64; class MyKeyClass : public DatabaseKeyB { public: MyKeyClass(); MyKeyClass(const char *name); void operator=(const char *name); ~MyKeyClass() { } public: // Base class interface size_t KeySize() { return sizeof(key_name); } int operator==(const DatabaseKeyB& key) const; int operator>(const DatabaseKeyB& key) const; // NOTE: This comparison function is only used if the // __USE_SINGLE_COMPARE__ preprocessor directive is // defined when the program is compiled. int CompareKey(const DatabaseKeyB& key) const; public: // Persistent data member char key_name[MyKeyNameSize]; }; MyKeyClass::MyKeyClass() : DatabaseKeyB((char *)key_name) { for(int i = 0; i < MyKeyNameSize; i++) key_name[i] = 0; } MyKeyClass::MyKeyClass(const char *name) : DatabaseKeyB((char *)key_name) { strncpy(key_name, name, MyKeyNameSize); key_name[ MyKeyNameSize-1] = 0; // Ensure null termination } void MyKeyClass::operator=(const char *name) { strncpy(key_name, name, MyKeyNameSize); key_name[ MyKeyNameSize-1] = 0; // Ensure null termination } int MyKeyClass::CompareKey(const DatabaseKeyB& key) const // NOTE: This comparison function is only used if the // __USE_SINGLE_COMPARE__ preprocessor directive is // defined when the program is compiled. { const MyKeyClass *kptr = (const MyKeyClass *)(&key); return strcmp(key_name, (char *)kptr->db_key); } int MyKeyClass::operator==(const DatabaseKeyB& key) const { const MyKeyClass *kptr = (const MyKeyClass *)(&key); return (strcmp(key_name, (char *)kptr->db_key) == 0); } int MyKeyClass::operator>(const DatabaseKeyB& key) const { const MyKeyClass *kptr = (const MyKeyClass *)(&key); return (strcmp(key_name, (char *)kptr->db_key) > 0); } void PrintNode(BtreeNode *n) // Prints a single B-tree node. { UString intbuf; MyKeyClass key; BtreeKeyCount_t i = (BtreeKeyCount_t)0; cout << "["; intbuf << clear << (FAU_t)n->node_address; cout << "Node Address: " << intbuf.c_str(); cout << ", "; intbuf << clear << (FAU_t)n->left_child; cout << "Left Node: " << intbuf.c_str(); cout << "]"; while (i < n->key_count) { n->LoadKey(key, (BtreeKeyLocation_t)i); cout << " <"; cout << key.key_name; intbuf << clear << (FAU_t)key.right_child; cout << ", " << intbuf.c_str(); cout << "> "; i++; } cout << "\n"; } typedef void (*BtreeVisitFunc)(BtreeNode *Node); void BtreeWalk(FAU_t t, BtreeVisitFunc Visit, gxBtree *tree) // This is a recursive function demo used to walk through // the B-tree node by node. { BtreeKeyCount_t i; // Ensure that the in memory buffers and the file data // stay in sync during multiple file access. if(tree) { tree->TestTree(); } else { return; } BtreeNode n(tree->KeySize(), tree->NodeOrder()); if(t != (FAU_t)0) { tree->ReadNode(n, t); n.node_address = t; (*Visit)(&n); // Process the node data BtreeKeyCount_t nc = n.key_count; FAU_t p; for(i = (BtreeKeyCount_t)-1; i < nc; i++) { p = n.GetBranch(i); BtreeWalk(p, Visit, tree); } } } void PausePrg() { cout << "\n"; cout << "Press enter to continue..." << "\n"; cin.get(); } void BtreeStatus(gxBtree &btx) { UString intbuf; cout << "\n"; intbuf << clear << (FAU_t)btx.Root(); cout << "Root address = " << intbuf.c_str() << "\n"; cout << "Number of trees = " << btx.NumTrees() << "\n"; cout << "Number of entries = " << btx.NumKeys() << "\n"; cout << "Number of nodes = " << btx.NumNodes() << "\n"; cout << "B-Tree order = " << btx.NodeOrder() << "\n"; cout << "B-Tree height = " << btx.BtreeHeight() << "\n"; PausePrg(); } void BuildTree(gxBtree &btx) { // Set to true to print the tree with each insertion and deletion int print_tree = 0; char *aa1 = "DOG"; char *bb1 = "CAT"; char *cc1 = "FISH"; char *dd1 = "MOUSE"; char *ee1 = "BIRD"; char *ff1 = "PIG"; char *gg1 = "HORSE"; char *hh1 = "LION"; char *ii1 = "SNAKE"; char *jj1 = "COW"; char *kk1 = "ARMADILLO"; char *ll1 = "GROUPER"; char *mm1 = "RAT"; char *nn1 = "MONKEY"; char *oo1 = "ZEBRA"; char *pp1 = "STARFISH"; char *qq1 = "LIZARD"; char *rr1 = "CRAB"; char *ss1 = "SNAIL"; char *tt1 = "GORILLA"; char *uu1 = "LOBSTER"; char *vv1 = "TURKEY"; char *ww1 = "BEETLE"; char *xx1 = "SHARK"; char *yy1 = "CLAM"; char *zz1 = "OYSTER"; char *aa2 = "FLEA"; char *bb2 = "BUTTERFLY"; char *cc2 = "SPARROW"; char *dd2 = "GOLDFISH"; char *ee2 = "TIGER"; char *ff2 = "BEAR"; char *gg2 = "TROUTE"; char *hh2 = "MOOSE"; char *ii2 = "DEAR"; char *jj2 = "SALMON"; char *kk2 = "TUNA"; char *ll2 = "GAZELLE"; char *mm2 = "SLOTH"; char *nn2 = "SPIDER"; char *oo2 = "LEAPORD"; char *pp2 = "GIRAFFE"; char *qq2 = "MUSTANG"; char *rr2 = "CONDOR"; char *ss2 = "KANGAROO"; char *tt2 = "SKUNK"; char *uu2 = "FOX"; char *vv2 = "PANTER"; char *ww2 = "CHEETAH"; char *xx2 = "TOUCAN"; char *yy2 = "PARROT"; char *zz2 = "BUFFALO"; char *aa3 = "KOALA"; char *bb3 = "HORSEFLY"; char *cc3 = "ANACONDA"; char *dd3 = "CROCODILE"; char *ee3 = "RACCOON"; char *ff3 = "ALLIGATOR"; char *gg3 = "RABBIT"; char *hh3 = "WHALE"; char *ii3 = "ANT"; char *jj3 = "CRANE"; char *kk3 = "LONGHORN"; char *ll3 = "CANARY"; char *mm3 = "WOMBAT"; char *nn3 = "WOLFHOUND"; char *oo3 = "COUGAR"; char *pp3 = "BAT"; char *qq3 = "OWL"; char *rr3 = "SHRIMP"; char *ss3 = "SCALLOP"; char *tt3 = "SQUID"; char *uu3 = "PYTHON"; char *vv3 = "SARDINE"; char *ww3 = "TAPIR"; char *xx3 = "ELEPHANT"; char *yy3 = "EEL"; char *zz3 = "RHINOCEROS"; char *aa4 = "LAMB"; char *bb4 = "BISON"; char *cc4 = "GRASSHOPPER"; char *dd4 = "MACKEREL"; char *ee4 = "FERRET"; char *ff4 = "WASP"; char *gg4 = "CATERPILLAR"; char *hh4 = "MILLIPEDE"; char *ii4 = "CENTIPEDE"; char *jj4 = "MOSQUITO"; char *kk4 = "POSSUM"; char *ll4 = "DUCK"; char *mm4 = "WEASEL"; char *nn4 = "CARIBOU"; char *oo4 = "ANTELOPE"; char *pp4 = "SALAMANDER"; char *qq4 = "NEWT"; char *rr4 = "CHICKEN"; char *ss4 = "BULL"; char *tt4 = "COBRA"; char *uu4 = "CHIMPANZEE"; char *vv4 = "URCHIN"; char *ww4 = "CROW"; char *xx4 = "WOLF"; char *yy4 = "SPONGE"; char *zz4 = "JELLYFISH"; const int NKEYS = 104; char *keys[NKEYS] = { aa1, bb1, cc1, dd1, ee1, ff1, gg1, hh1, ii1, jj1, kk1, ll1, mm1, nn1, oo1, pp1, qq1, rr1, ss1, tt1, uu1, vv1, ww1, xx1, yy1, zz1, aa2, bb2, cc2, dd2, ee2, ff2, gg2, hh2, ii2, jj2, kk2, ll2, mm2, nn2, oo2, pp2, qq2, rr2, ss2, tt2, uu2, vv2, ww2, xx2, yy2, zz2, aa3, bb3, cc3, dd3, ee3, ff3, gg3, hh3, ii3, jj3, kk3, ll3, mm3, nn3, oo3, pp3, qq3, rr3, ss3, tt3, uu3, vv3, ww3, xx3, yy3, zz3, aa4, bb4, cc4, dd4, ee4, ff4, gg4, hh4, ii4, jj4, kk4, ll4, mm4, nn4, oo4, pp4, qq4, rr4, ss4, tt4, uu4, vv4, ww4, xx4, yy4, zz4 }; MyKeyClass key; MyKeyClass compare_key; int i, rv; const int INSERTIONS = 104; cout << "Inserting " << INSERTIONS << " keys..." << "\n"; for(i = 0; i < INSERTIONS; i++) { key = keys[i]; rv = btx.Insert(key, compare_key); if(print_tree) { cout << "Inserting " << keys[i] << " - " << i << "\n"; BtreeWalk(btx.Root(), PrintNode, &btx); PausePrg(); } if(rv != 1) { cout << "\n" << "Problem adding " << keys[i] << " - " << i << "\n"; return; } } btx.Flush(); // Flush the tree following a batch insert BtreeStatus(btx); cout << "Verifying the insertions..." << "\n"; for(i = 0; i < INSERTIONS; i++) { key = keys[i]; rv = btx.Find(key, compare_key); if(rv != 1) { cout << "Error finding key " << keys[i] << " - " << i << "\n"; return; } } cout << "Deleting all the entries..." << "\n"; for(i = 0; i < INSERTIONS; i++) { key = keys[i]; // Testing the deletion functions // rv = btx.LazyDelete(key, compare_key); rv = btx.Delete(key, compare_key); if(rv != 1) { cout << "Error deleting key " << keys[i] << " - " << i << "\n"; return; } if(print_tree) { cout << "Deleting " << keys[i] << " - " << i << "\n"; BtreeWalk(btx.Root(), PrintNode, &btx); PausePrg(); } // Verify the remaining key locations for(int j = INSERTIONS-1; j != i; j--) { key = keys[j]; rv = btx.Find(key, compare_key); if(rv != 1) { cout << "Error finding key " << keys[j] << " - " << j << "\n"; cout << "After deleting key " << keys[i] << " - " << i << "\n"; return; } } } btx.Flush(); // Flush the tree following a batch delete BtreeStatus(btx); cout << "Re-inserting " << INSERTIONS << " keys..." << "\n"; for(i = 0; i < INSERTIONS; i++) { key = keys[i]; rv = btx.Insert(key, compare_key); if(rv != 1) { cout << "\n" << "Problem adding " << keys[i] << " - " << i << "\n"; return; } } btx.Flush(); // Flush the tree following a batch insert BtreeStatus(btx); } int main(int argv, char **argc) { const char *fname = "testfile.btx"; // File name of this database char rev_letter = gxDatabaseRevisionLetter; // Set the default rev letter if(argv == 2) { // Set a specified revision letter rev_letter = *argc[1]; if(rev_letter == '0') rev_letter = '\0'; // Valid rev letters are: // Rev 0 // Rev 'A' or 'a' // Rev 'B' or 'b' // Rev 'C' or 'c' // Rev 'D' or 'd' // Rev 'E' or 'e' // NOTE: The gxDatabase class will set invalid revision letters // to the version set by the gxDatabaseRevisionLetter constant. } MyKeyClass key, compare_key; gxBtree btx(key, MyKeyClassOrder); // Create a new B-Tree index file btx.Create(fname, rev_letter); if(CheckError(btx.gxDatabasePtr()) != 0) return 1; cout << "Database key size = " << key.SizeOfDatabaseKey() << "\n"; cout << "Key entry size = " << (key.SizeOfDatabaseKey() * (MyKeyClassOrder-1)) << "\n"; BtreeNode n(key.SizeOfDatabaseKey(), MyKeyClassOrder); cout << "B-Tree node size = " << n.SizeOfBtreeNode() << "\n"; cout << "B-Tree header size = " << sizeof(gxBtreeHeader) << "\n"; cout << "B-Tree order = " << MyKeyClassOrder << "\n"; cout << "Total B-Tree node size = " << btx.TotalNodeSize() << "\n"; PausePrg(); // Build the Btree BuildTree(btx); btx.FindFirst(key); cout << "First key = " << key.key_name << "\n"; btx.FindLast(key); cout << "Last key = " << key.key_name << "\n"; cout << "\n"; cout << "Recursively walking through the B-Tree node by node..." << "\n"; PausePrg(); BtreeWalk(btx.Root(), PrintNode, &btx); cout << "\n"; cout << "Walking through the tree in sort order" << "\n"; PausePrg(); // Walk through the tree starting at the first node if(btx.FindFirst(key)) { cout << key.key_name << ' '; while(btx.FindNext(key, compare_key)) cout << key.key_name << ' '; } else { cout << "Could not find first key" << "\n"; cout << btx.DatabaseExceptionMessage(); } cout << "\n"; PausePrg(); // Walk backward through the tree starting at the last node if(btx.FindLast(key)) { cout << key.key_name << ' '; while(btx.FindPrev(key, compare_key)) { cout << key.key_name << ' '; } } else { cout << "Could not find last key" << "\n"; cout << btx.DatabaseExceptionMessage(); } cout << "\n"; return 0; } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //