// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: testprog.cpp // Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Development Team // File Creation Date: 08/22/2000 // Date Last Modified: 06/17/2016 // Copyright (c) 2001-2024 DataReel Software Development // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA This test program is used to store multiple gxBtrees in a single index file. */ // ----------------------------------------------------------- // #include "gxdlcode.h" #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library #include <iostream> using namespace std; // Use unqualified names for Standard C++ library #else // Use the old iostream library by default #include <iostream.h> #endif // __USE_ANSI_CPP__ #include "gxdstats.h" #include "gxbtree.h" #include "ustring.h" const BtreeNodeOrder_t MyKeyClassOrder = 7; const __WORD__ MyKeyNameSize = 64; class MyKeyClass : public DatabaseKeyB { public: MyKeyClass(); MyKeyClass(const char *name); void operator=(const char *name); ~MyKeyClass() { } public: // Base class interface size_t KeySize() { return sizeof(key_name); } int operator==(const DatabaseKeyB& key) const; int operator>(const DatabaseKeyB& key) const; // NOTE: This comparison function is only used if the // __USE_SINGLE_COMPARE__ preprocessor directive is // defined when the program is compiled. int CompareKey(const DatabaseKeyB& key) const; public: // Persistent data member char key_name[MyKeyNameSize]; }; MyKeyClass::MyKeyClass() : DatabaseKeyB((char *)key_name) { for(int i = 0; i < MyKeyNameSize; i++) key_name[i] = 0; } MyKeyClass::MyKeyClass(const char *name) : DatabaseKeyB((char *)key_name) { strncpy(key_name, name, MyKeyNameSize); key_name[MyKeyNameSize-1] = 0; // Ensure null termination } void MyKeyClass::operator=(const char *name) { strncpy(key_name, name, MyKeyNameSize); key_name[MyKeyNameSize-1] = 0; // Ensure null termination } int MyKeyClass::operator==(const DatabaseKeyB& key) const { const MyKeyClass *kptr = (const MyKeyClass *)(&key); return (strcmp(key_name, (char *)kptr->db_key) == 0); } int MyKeyClass::operator>(const DatabaseKeyB& key) const { const MyKeyClass *kptr = (const MyKeyClass *)(&key); return (strcmp(key_name, (char *)kptr->db_key) > 0); } int MyKeyClass::CompareKey(const DatabaseKeyB& key) const // NOTE: This comparison function is only used if the // __USE_SINGLE_COMPARE__ preprocessor directive is // defined when the program is compiled. { const MyKeyClass *kptr = (const MyKeyClass *)(&key); return strcmp(key_name, (char *)kptr->db_key); } const int NKEYS = 26; const char *keys1[NKEYS] = { "DOG", "CAT", "FISH", "MOUSE", "BIRD", "PIG", "HORSE", "LION", "SNAKE", "COW", "ARMADILLO", "GROUPER", "RAT", "MONKEY", "ZEBRA", "STARFISH", "LIZARD", "CRAB", "SNAIL", "GORILLA", "LOBSTER", "TURKEY", "BEETLE", "SHARK", "CLAM", "OYSTER" }; const char *keys2[NKEYS] = { "FLEA", "BUTTERFLY", "SPARROW", "GOLDFISH", "TIGER", "BEAR", "TROUTE", "MOOSE", "DEAR", "SALMON", "TUNA", "GAZELLE", "SLOTH", "SPIDER", "LEAPORD", "GIRAFFE", "MUSTANG", "CONDOR", "KANGAROO", "SKUNK", "FOX", "PANTER", "CHEETAH", "TOUCAN", "PARROT", "BUFFALO" }; const char *keys3[NKEYS] = { "KOALA", "HORSEFLY", "ANACONDA", "CROCODILE", "RACCOON", "ALLIGATOR", "RABBIT", "WHALE", "ANT", "CRANE", "LONGHORN", "CANARY", "WOMBAT", "WOLFHOUND", "COUGAR", "BAT", "OWL", "SHRIMP", "SCALLOP", "SQUID", "PYTHON", "SARDINE", "TAPIR", "ELEPHANT", "EEL", "RHINOCEROS" }; const char *keys4[NKEYS] = { "LAMB", "BISON", "GRASSHOPPER", "MACKEREL", "FERRET", "WASP", "CATERPILLAR", "MILLIPEDE", "CENTIPEDE", "MOSQUITO", "POSSUM", "DUCK", "WEASEL", "CARIBOU", "ANTELOPE", "SALAMANDER", "NEWT", "CHICKEN", "BULL", "COBRA", "CHIMPANZEE", "URCHIN", "CROW", "WOLF", "SPONGE", "JELLYFISH" }; void PausePrg() { cout << "\n"; cout << "Press enter to continue..." << "\n"; cin.get(); } void BtreeStatus(gxBtree &btx) { UString intbuf; cout << "\n"; cout << "Size of header = " << sizeof(gxBtreeHeader) << "\n"; intbuf << clear << (FAU_t)btx.HeaderAddress(); cout << "Header address = " << intbuf.c_str() << "\n"; intbuf << clear << (FAU_t)btx.Root(); cout << "Root address = " << intbuf.c_str() << "\n"; cout << "Number of trees = " << btx.NumTrees() << "\n"; cout << "Number of entries = " << btx.NumKeys() << "\n"; cout << "Number of nodes = " << btx.NumNodes() << "\n"; cout << "B-tree order = " << btx.NodeOrder() << "\n"; cout << "B-tree height = " << btx.BtreeHeight() << "\n"; PausePrg(); } void BuildTree(gxBtree &btx, const char *keys[NKEYS]) { MyKeyClass key; MyKeyClass compare_key; int i, rv; const int INSERTIONS = NKEYS; // Inserting the keys for(i = 0; i < INSERTIONS; i++) { key = keys[i]; rv = btx.Insert(key, compare_key); if(rv != 1) { cout << "\n" << "Problem adding " << keys[i] << " - " << i << "\n"; return; } } // "Verifying the insertions for(i = 0; i < INSERTIONS; i++) { key = keys[i]; rv = btx.Find(key, compare_key); if(rv != 1) { cout << "Error finding key " << keys[i] << " - " << i << "\n"; return; } } // "Deleting all the entries for(i = 0; i < INSERTIONS; i++) { key = keys[i]; rv = btx.Delete(key, compare_key); if(rv != 1) { cout << "Error deleting key " << keys[i] << " - " << i << "\n"; return; } // Verify the remaining key locations for(int j = INSERTIONS-1; j != i; j--) { key = keys[j]; rv = btx.Find(key, compare_key); if(rv != 1) { cout << "Error finding key " << keys[j] << " - " << j << "\n"; cout << "After deleting key " << keys[i] << " - " << i << "\n"; return; } } } // Re-inserting all the keys for(i = 0; i < INSERTIONS; i++) { key = keys[i]; rv = btx.Insert(key, compare_key); if(rv != 1) { cout << "\n" << "Problem adding " << keys[i] << " - " << i << "\n"; return; } } BtreeStatus(btx); } int main(int argv, char **argc) { int num_trees = 4; // Number of B-tree indexes this file will contain const char *fname = "testfile.btx"; // File name of this database char rev_letter = gxDatabaseRevisionLetter; // Set the default rev letter if(argv == 2) { // Set a specified revision letter rev_letter = *argc[1]; if(rev_letter == '0') rev_letter = '\0'; // Valid rev letters are: // Rev 0 // Rev 'A' or 'a' // Rev 'B' or 'b' // Rev 'C' or 'c' // Rev 'D' or 'd' // Rev 'E' or 'e' // NOTE: The gxDatabase class will set invalid revision letters // to the version set by the gxDatabaseRevisionLetter constant. } MyKeyClass key, compare_key; gxBtree btx(key, MyKeyClassOrder); // Create the B-tree with more than one tree btx.Create(fname, num_trees, rev_letter); if(CheckError(btx.gxDatabasePtr()) != 0) return 1; cout << "Building B-tree number 1..." << "\n"; // The create function will always connect to B-tree number 1 BuildTree(btx, keys1); cout << "Building B-tree number 2..." << "\n"; btx.ReConnect(2); // Connect to B-tree number 2 if(CheckError(btx.gxDatabasePtr()) != 0) return 1; BuildTree(btx, keys2); cout << "Building B-tree number 3..." << "\n"; btx.ReConnect(3); // Connect to B-tree number 3 if(CheckError(btx.gxDatabasePtr()) != 0) return 1; BuildTree(btx, keys3); cout << "Building B-tree number 4..." << "\n"; btx.ReConnect(4); // Connect to B-tree number 4 if(CheckError(btx.gxDatabasePtr()) != 0) return 1; BuildTree(btx, keys4); int i; for(i = 1; i < (num_trees+1); i++) { cout << "Walking through the B-tree number " << i << " in sort order" << "\n"; PausePrg(); btx.ReConnect(i); if(CheckError(btx.gxDatabasePtr()) != 0) return 1; if(btx.FindFirst(key)) { cout << key.key_name << ' '; while(btx.FindNext(key, compare_key)) cout << key.key_name << ' '; } cout << "\n" << "\n"; } cout << "Closing and reopening the B-tree index file" << "\n"; btx.Open(fname); if(CheckError(btx.gxDatabasePtr()) != 0) return 1; num_trees = btx.NumTrees(); for(i = 1; i < (num_trees+1); i++) { cout << "Walking through the B-tree number " << i << " in sort order" << "\n"; PausePrg(); btx.ReConnect(i); if(CheckError(btx.gxDatabasePtr()) != 0) return 1; if(btx.FindFirst(key)) { cout << key.key_name << ' '; while(btx.FindNext(key, compare_key)) cout << key.key_name << ' '; } cout << "\n" << "\n"; } cout << "Exiting..." << "\n"; return 0; } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //