// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: client.cpp // C++ Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Development Team // File Creation Date: 09/20/1999 // Date Last Modified: 06/17/2016 // Copyright (c) 2001-2024 DataReel Software Development // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA This program is used to demonstrate how to stream database blocks across a network connection. */ // ----------------------------------------------------------- // #include "gxdlcode.h" #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library #include <iostream> using namespace std; // Use unqualified names for Standard C++ library #else // Use the old iostream library by default #include <iostream.h> #endif // __USE_ANSI_CPP__ #include <stdlib.h> #include <string.h> #include "gxstream.h" #include "dbobject.h" void ClearInputStream(istream &s) // Used to clear istream { char c; s.clear(); while(s.get(c) && c != '\n') { ; } } void InputName(const char *mesg, DatabaseObjectData &dbobject) { cout << mesg; char buf[gxMaxNameLength]; for(int i = 0; i < gxMaxNameLength; i++) buf[i] = 0; cin >> buf; strcpy(dbobject.name, buf); } void DisplayDatabaseObject(DatabaseObjectData &dbobject, int full = 1) { cout << "\n"; cout << "Database object name: " << dbobject.name << "\n"; if(full) { cout << "Database object OID: " << dbobject.oid << "\n"; cout.setf(ios::showpoint | ios::fixed); cout.precision(3); cout << "Database object CID: " << dbobject.cid << "\n"; cout << "\n"; } } void PrgMenu() { cout << "\n"; cout << "(a, A) Add an object to the database" << "\n"; cout << "(c, C) Change an object in the database" << "\n"; cout << "(d, D) Delete an object in the database" << "\n"; cout << "(f, F) Find an object in the database" << "\n"; cout << "(h, H, ?) Help (prints this menu)" << "\n"; cout << "(k, K) Shutdown the server" << "\n"; cout << "(q, Q) Quit this program" << "\n"; cout << "\n"; } void DeleteObject(int port, char *host) { gxStream client; if(client.StreamClient(port, host) != 0) { cout << client.SocketExceptionMessage() << "\n"; client.Close(); return; } cout << "Deleting an object from the database" << "\n"; DatabaseObjectData dbobject; ClearInputStream(cin); InputName("Enter the name of the object to delete: ", dbobject); gxBlockHeader blk; blk.block_length = sizeof(DatabaseObjectData); if(client.DeleteBlock((char *)&dbobject, blk) != 0) cout << client.SocketExceptionMessage() << "\n"; client.Close(); } void AddObject(int port, char *host) { gxStream client; if(client.StreamClient(port, host) != 0) { cout << client.SocketExceptionMessage() << "\n"; client.Close(); return; } DatabaseObjectData dbobject; ClearInputStream(cin); InputName("Enter the name of the new object: ", dbobject); int id; double cid; cout << "Enter the object's id number: "; cin >> id; if(cin) { dbobject.oid = id; cout << "Enter the object's class id number: "; cin >> cid; } else { cout << "Invalid entry. Object not added!" << "\n"; return; } if(cin) { dbobject.cid = cid; } else { cout << "Invalid entry. Object not added!" << "\n"; return; } ClearInputStream(cin); cout << "Sending a request to add the object" << "\n"; gxBlockHeader blk; blk.block_length = sizeof(DatabaseObjectData); if(client.AddBlock((char *)&dbobject, blk) != 0) cout << client.SocketExceptionMessage() << "\n"; client.Close(); } void ChangeObject(int port, char *host) { gxStream client; if(client.StreamClient(port, host) != 0) { cout << client.SocketExceptionMessage() << "\n"; client.Close(); return; } cout << "Changing and object in the database" << "\n"; DatabaseObjectData dbobject; ClearInputStream(cin); InputName("Enter the name of the object to change: ", dbobject); DatabaseObjectData new_dbobject_info; InputName("Enter the object's new name: ", new_dbobject_info); int id; double cid; cout << "Enter the object's new ID number: "; cin >> id; if(cin) { new_dbobject_info.oid = id; cout << "Enter the object's new class ID: "; cin >> cid; } else { cout << "Invalid entry. Object not added!" << "\n"; return; } if(cin) { new_dbobject_info.cid = cid; } else { cout << "Invalid entry. Object not added!" << "\n"; return; } ClearInputStream(cin); gxBlockHeader request_header; request_header.block_length = sizeof(DatabaseObjectData); gxBlockHeader block_header; block_header.block_length = sizeof(DatabaseObjectData); if(client.ChangeBlock((char *)&dbobject, (char *)&new_dbobject_info, request_header, block_header) != 0) cout << client.SocketExceptionMessage() << "\n"; client.Close(); } void ShutDownServer(int port, char *host) { gxStream client; if(client.StreamClient(port, host) != 0) { cout << client.SocketExceptionMessage() << "\n"; client.Close(); return; } cout << "Shutting down the server..." << "\n"; if(client.TerminateConnection() != 0) cout << client.SocketExceptionMessage() << "\n"; client.Close(); } void FindObject(int port, char *host) { gxStream client; if(client.StreamClient(port, host) != 0) { cout << client.SocketExceptionMessage() << "\n"; client.Close(); return; } cout << "Searching the database" << "\n"; DatabaseObjectData dbobject; ClearInputStream(cin); InputName("Enter the name of the object to find: ", dbobject); gxBlockHeader request_header; request_header.block_length = sizeof(DatabaseObjectData); gxBlockHeader requested_block_header; request_header.block_length = sizeof(DatabaseObjectData); DatabaseObjectData *p = \ (DatabaseObjectData *)client.RequestBlock((char *)&dbobject, request_header, requested_block_header); if(!p) { cout << client.SocketExceptionMessage() << "\n"; client.Close(); return; } cout << "Server has answered request" << "\n"; if(p->name[0] == 0) { cout << "The dbobject was not found in the database" << "\n"; } else { cout << "Found the requested object: " << "\n"; DisplayDatabaseObject(*(p)); } delete p; client.Close(); } int main(int argc, char **argv) { if(argc < 3) { cerr << "Usage: " << argv[0] << " hostname port" << "\n"; return 1; } unsigned short port = (unsigned short) atoi(argv[2]); char *host = argv[1]; char key; PrgMenu(); int rv = 1; while(rv) { if (!cin) { ClearInputStream(cin); if (!cin) { cout << "Input stream error" << "\n"; return 0; } } cout << '>'; cin >> key; if (!cin) continue; switch(key) { case '?' : PrgMenu(); break; case 'h' : case 'H' : PrgMenu(); break; case 'q' : case 'Q' : rv = 0; break; case 'a' : case 'A' : AddObject(port, host); break; case 'c' : case 'C' : ChangeObject(port, host); break; case 'd' : case 'D' : DeleteObject(port, host); break; case 'f' : case 'F' : FindObject(port, host); break; case 'k' : case 'K' : ShutDownServer(port, host); break; default: cout << "Unrecognized command" << "\n"; } } return 0; } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //