// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: server.cpp // C++ Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Development Team // File Creation Date: 09/20/1999 // Date Last Modified: 06/17/2016 // Copyright (c) 2001-2024 DataReel Software Development // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA This program is used to demonstrate how to stream database blocks across a network connection. */ // ----------------------------------------------------------- // #include "gxdlcode.h" #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library #include <iostream> using namespace std; // Use unqualified names for Standard C++ library #else // Use the old iostream library by default #include <iostream.h> #endif // __USE_ANSI_CPP__ #include <stdlib.h> #include "gxstream.h" #include "dbobject.h" int FindObject(gxStream *server, gxBlockHeader &blk, DatabaseObject *dbobjectdb) { cout << "Client has queried the database" << "\n" << flush; if(server->ReadRemoteBlock((char *)dbobjectdb->p, blk) != 0) return 1; cout << "Searching for: " << dbobjectdb->p->name << "\n" << flush; FAU_t addr = dbobjectdb->FindObject(); if(addr == (FAU_t)0) { cout << "Did not find the object" << "\n" << flush; dbobjectdb->p->name[0] = 0; dbobjectdb->p->oid = (OID)0; dbobjectdb->p->cid = (CID)0; } else cout << "Found the requested object" << "\n" << flush; cout << "Sending search results to the client" << "\n" << flush; if(server->WriteRemoteBlock((char *)dbobjectdb->p, sizeof(DatabaseObjectData)) != 0) return 1; return 0; } int ChangeObject(gxStream *server, gxBlockHeader &blk, DatabaseObject *dbobjectdb) { cout << "Received a change object request" << "\n" << flush; // Read the name of the object to be changed if(server->ReadRemoteBlock((char *)dbobjectdb->p, blk) != 0) return 1; cout << "Client requested a change to object: " << dbobjectdb->p->name << "\n" << flush; DatabaseObjectData new_dbobject_info; gxBlockHeader block_header; // Get the object's new info from the client if(server->ReadClientHeader(block_header) != 0) return 1; if(server->ReadRemoteBlock((char *)&new_dbobject_info, block_header) != 0) return 1; FAU_t addr = dbobjectdb->ChangeObject(new_dbobject_info); if(addr == (FAU_t)0) { cout << "Change request denied: Did not find object in the database" << "\n" << flush; dbobjectdb->p->name[0] = 0; dbobjectdb->p->oid = (OID)0; dbobjectdb->p->cid = (CID)0; } else { cout << "Object changed to: " << dbobjectdb->p->name << ", " << dbobjectdb->p->oid << ", " << dbobjectdb->p->cid << "\n" << flush; } return 0; } int AddObject(gxStream *server, gxBlockHeader &blk, DatabaseObject *dbobjectdb) { cout << "Adding an object" << "\n" << flush; if(server->ReadRemoteBlock(dbobjectdb->p, blk) != 0) return 1; dbobjectdb->WriteObject(); cout << dbobjectdb->p->name << " added to the database" << "\n" << flush; return 0; } int DeleteObject(gxStream *server, gxBlockHeader &blk, DatabaseObject *dbobjectdb) { cout << "Deleting an object" << "\n" << flush; if(server->ReadRemoteBlock(dbobjectdb->p, blk) != 0) return 1; FAU_t addr = dbobjectdb->DeleteObject(); if(addr == (FAU_t)0) { cout << "Could not find \"" << dbobjectdb->p->name << "\" in the database" << "\n" << flush; } else { cout << "Deleted: " << dbobjectdb->p->name << "\n" << flush; } return 0; } int main(int argc, char **argv) { // Check arguments. Should be only one: the port number to bind to. if(argc != 2) { cerr << "Usage: " << argv[0] << " port" << "\n" << flush; return 1; } DatabaseObject *dbobjectdb = new DatabaseObject; cout << "Initializing the database..." << "\n" << flush; const char *fname = "dbobject.gxd"; if(!gxDatabase::Exists(fname)) { cout << "Creating new file..." << "\n" << flush; dbobjectdb->Create(fname); } else { cout << "Opening existing file..." << "\n" << flush; dbobjectdb->Open(fname); } gxStream server; gxsSocket_t remote_socket; unsigned short port = (unsigned short) atoi(argv[1]); cout << "Initializing the database stream server..." << "\n" << flush; if(server.StreamServer(port) != 0) { cout << server.SocketExceptionMessage() << "\n" << flush; delete dbobjectdb; return 1; } // Get the host name assigned to this machine char hostname[gxsMAX_NAME_LEN]; if(server.HostName(hostname) != 0) { cout << server.SocketExceptionMessage() << "\n" << flush; delete dbobjectdb; return 1; } cout << "Opening database stream server on host " << hostname << "\n" << flush; int server_up = 1; while(server_up) { // Loop until signaled to exit cout << "Listening on port " << port << "\n" << flush; remote_socket = server.Accept(); // Block until the next read. if(remote_socket < 0) { cout << server.SocketExceptionMessage() << "\n" << flush; delete dbobjectdb; return 1; } // Read the block following a client connection gxBlockHeader blk; if(server.ReadClientHeader(blk) != 0) { cout << server.SocketExceptionMessage() << "\n" << flush; delete dbobjectdb; return 1; } cout << flush; // Get the client info char client_name[gxsMAX_NAME_LEN]; int r_port = -1; server.GetClientInfo(client_name, r_port); cout << client_name << " connecting on port " << r_port << "\n" << flush; // Read the status byte to determine what to do with this block __ULWORD__ block_status = blk.block_status; __SBYTE__ status = (__SBYTE__)((block_status & 0xFF00)>>8); switch(status) { // Process each block of data case gxAcknowledgeBlock: cout << "Received an acknowledge block command" << "\n" << flush; cout << "Sending acknowledgment" << "\n" << flush; if(server.WriteRemoteAckBlock() != 0) cout << server.SocketExceptionMessage() << "\n" << flush; server.CloseRemoteSocket(); break; case gxAddRemoteBlock: if(AddObject(&server, blk, dbobjectdb) != 0) cout << server.SocketExceptionMessage() << "\n" << flush; server.CloseRemoteSocket(); break; case gxChangeRemoteBlock: if(ChangeObject(&server, blk, dbobjectdb) != 0) cout << server.SocketExceptionMessage() << "\n" << flush; server.CloseRemoteSocket(); break; case gxRequestBlock: if(FindObject(&server, blk, dbobjectdb) != 0) cout << server.SocketExceptionMessage() << "\n" << flush; server.CloseRemoteSocket(); break; case gxDeleteRemoteBlock: if(DeleteObject(&server, blk, dbobjectdb) != 0) cout << server.SocketExceptionMessage() << "\n" << flush; server.CloseRemoteSocket(); break; case gxSendBlock : cout << "Not excepting raw data blocks" << "\n" << flush; server.CloseRemoteSocket(); break; case gxCloseConnection : cout << "Client sent a close connection command" << "\n" << flush; server.CloseRemoteSocket(); break; case gxKillServer: cout << "Client shutdown the server" << "\n" << flush; server_up = 0; break; default: cout << "Received bad block command from client" << "\n" << flush; server.CloseRemoteSocket(); break; } } dbobjectdb->Close(); delete dbobjectdb; server.Close(); cout << "Exiting..." << "\n" << flush; return 0; } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //