// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: client.cpp // C++ Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Development Team // File Creation Date: 11/02/2001 // Date Last Modified: 06/17/2016 // Copyright (c) 2001-2024 DataReel Software Development // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Simple TCP echo client using the gxSocket class. */ // ----------------------------------------------------------- // #include "gxdlcode.h" #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library #include <iostream> using namespace std; // Use unqualified names for Standard C++ library #else // Use the old iostream library by default #include <iostream.h> #endif // __USE_ANSI_CPP__ #include <string.h> #include <stdlib.h> #include "gxsocket.h" int main(int argc, char **argv) { if((argc < 2) || (argc > 3)) { cerr << "Usage: " << argv[0] << " server [port]" << "\n"; return 1; } char *server_ip = argv[1]; unsigned short port = 7; if(argc == 3) port = (unsigned short)atoi(argv[2]); cout << "Constructing a stream client" << "\n"; gxSocket client(SOCK_STREAM, port, server_ip); if(!client) { cout << client.SocketExceptionMessage() << "\n"; return 1; } // Connect to the server if(client.Connect() < 0) { cout << client.SocketExceptionMessage() << "\n"; return 1; } char *echo_string = "The quick brown fox jumps over the lazy dog \ 0123456789\n"; int echo_string_len = strlen(echo_string); // Send the string to the server cout << "Sending a string to the echo server..." << "\n"; int rv = client.Send((char *)echo_string, echo_string_len); if(rv < 0) { cout << client.SocketExceptionMessage() << "\n"; return 1; } cout << "Sent " << rv << " bytes" << "\n"; char echo_buffer[255]; int bytes_read = 0; // Total bytes read // Read the bytes sent back from the server while(bytes_read < echo_string_len) { // Block until the server sends some data rv = client.RawRead((char *)echo_buffer, sizeof(echo_buffer)); if(rv < 0) { cout << client.SocketExceptionMessage() << "\n"; break; } bytes_read += rv; echo_buffer[rv] = 0; // Null terminate the string cout << echo_buffer; } cout << "Received " << bytes_read << " bytes" << "\n"; cout << "Exiting..." << "\n"; client.Close(); // Close the socket connection client.ReleaseSocketLibrary(); return 0; } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //