// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: server.cpp // C++ Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Development Team // File Creation Date: 11/02/2001 // Date Last Modified: 06/17/2016 // Copyright (c) 2001-2024 DataReel Software Development // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Simple TCP echo server using the gxSocket class. */ // ----------------------------------------------------------- // #include "gxdlcode.h" #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library #include <iostream> using namespace std; // Use unqualified names for Standard C++ library #else // Use the old iostream library by default #include <iostream.h> #endif // __USE_ANSI_CPP__ #include <string.h> #include <stdlib.h> #include "gxsocket.h" int HandleClientRequest(gxSocket *server) // Function used to handle the client's request. // Returns a non-zero value if an error occurs. { // Record the client socket assigned by the kernel gxsSocket_t client_sock = server->GetRemoteSocket(); const int buf_len = 255; // Receive buffer size char echo_buffer[buf_len]; // Block until the client sends some data int bytes_read = server->RawRead(client_sock, echo_buffer, buf_len); if(bytes_read < 0) { cout << server->SocketExceptionMessage() << "\n" << flush; return -1; } while(bytes_read > 0) { // Echo the message back to the client if(server->RawWrite(client_sock, echo_buffer, bytes_read) < 0) { cout << server->SocketExceptionMessage() << "\n" << flush; return -1; } // Keep receiving data from the client bytes_read = server->RawRead(client_sock, echo_buffer, buf_len); if(bytes_read < 0) { cout << server->SocketExceptionMessage() << "\n" << flush; return -1; } } server->Close(client_sock); return 0; } int main(int argc, char **argv) { // Check arguments. Should be only one: the port number to bind to. if(argc != 2) { cerr << "Usage: " << argv[0] << " port" << "\n" << flush; return 1; } unsigned short port = (unsigned short) atoi(argv[1]); cout << "Constructing an echo server" << "\n" << flush; gxSocket server(SOCK_STREAM, port); if(!server) { cout << server.SocketExceptionMessage() << "\n" << flush; return 1; } // Get the host name assigned to this machine (statistical info only) char hostname[gxsMAX_NAME_LEN]; int rv = server.GetHostName(hostname); if(rv < 0) { cout << server.SocketExceptionMessage() << "\n" << flush; return 1; } cout << "Opening echo server on host " << hostname << "\n" << flush; cout << "Listening on port " << port << "\n" << flush; cout << "Press Ctrl-C to exit" << "\n" << flush; // Bind the name to the socket rv = server.Bind(); if(rv < 0) { cout << server.SocketExceptionMessage() << "\n" << flush; return 1; } // Listen for connections rv = server.Listen(); if(rv < 0) { cout << server.SocketExceptionMessage() << "\n" << flush; return 1; } int server_loop = 1; while(server_loop) { // Loop forever accepting connections // Accept a connection and block execution until data is // received from a client connection to this port. rv = server.Accept(); if(rv < 0) { cout << server.SocketExceptionMessage() << "\n" << flush; break; } // Get the client info (statistical info only) char client_name[gxsMAX_NAME_LEN]; int r_port = -1; server.GetClientInfo(client_name, r_port); cout << "Receiving data from " << client_name << " remote port " << r_port << "\n" << flush; // Handle the clients request HandleClientRequest(&server); } cout << "Exiting..." << "\n" << flush; server.Close(); // Close the socket connection server.ReleaseSocketLibrary(); return 0; } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //