// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: testprog.cpp // Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Development Team // File Creation Date: 03/25/2000 // Date Last Modified: 06/17/2016 // Copyright (c) 2001-2024 DataReel Software Development // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Simple test program demonstrating how to join a gxThread. */ // ----------------------------------------------------------- // #include "gxdlcode.h" #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library #include <iostream> using namespace std; // Use unqualified names for Standard C++ library #else // Use the old iostream library by default #include <iostream.h> #endif // __USE_ANSI_CPP__ #include <stdlib.h> #include "gxthread.h" #ifdef __MSVC_DEBUG__ #include "leaktest.h" #endif // Constants const int THREAD_EXIT_CODE = 15; // Arbitrary exit code value // Global variables int thread_count = 0; class SimpleThread : public gxThread { public: SimpleThread() { } ~SimpleThread() { } private: // Base class interface void *ThreadEntryRoutine(gxThread_t *thread); }; void *SimpleThread::ThreadEntryRoutine(gxThread_t *thread) { cout << "Excuting thread: " << thread_count++ << "\n" << flush; return (void *)THREAD_EXIT_CODE; } // Main thread of execution int main() { #ifdef __MSVC_DEBUG__ InitLeakTest(); #endif SimpleThread t; const int num_threads = 10; gxThread_t *thread[num_threads]; int i; for(i = 0; i < num_threads; i++) { thread[i] = t.CreateThread(); t.sSleep(1); } // Wait for all the threads to finish before exiting for(i = 0; i < num_threads; ++i) { if(t.JoinThread(thread[i]) != 0) cout << "Could not join the thread" << "\n"; if(thread[i]->GetThreadExitCode() != THREAD_EXIT_CODE) cout << "This thread exited with an error" << "\n"; } // Prevent memory leaks for(i = 0; i < num_threads; ++i) delete thread[i]; return 0; // Exit the process } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //