// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: testprog.cpp // Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Development Team // File Creation Date: 03/25/2000 // Date Last Modified: 06/17/2016 // Copyright (c) 2001-2024 DataReel Software Development // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Test program demonstrating how to set thread priorities using the within a thread pool. */ // ----------------------------------------------------------- // #include "gxdlcode.h" #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library #include <iostream> using namespace std; // Use unqualified names for Standard C++ library #else // Use the old iostream library by default #include <iostream.h> #endif // __USE_ANSI_CPP__ #include "gxthread.h" #ifdef __MSVC_DEBUG__ #include "leaktest.h" #endif class SimpleThread : public gxThread { private: // Base class interface void *ThreadEntryRoutine(gxThread_t *thread); }; void *SimpleThread::ThreadEntryRoutine(gxThread_t *thread) // Thread's entry function { cout << "Executing worker thread: " << (int)thread->GetThreadParm() << ", " << thread->ThreadPriorityMessage() << "\n" << flush; return 0; } int main() { #ifdef __MSVC_DEBUG__ InitLeakTest(); #endif const unsigned NUM_WORKERS = 10; SimpleThread *t = new SimpleThread; thrPool *pool = new thrPool; gxThread_t *thread[NUM_WORKERS]; unsigned i; // Construct some new threads without executing them for(i = 0; i < NUM_WORKERS; i++) thread[i] = t->ConstructThread((void *)i); // Change some of the thread priorities before placing them in the pool thread[NUM_WORKERS-1]->SetThreadPriority(gxTHREAD_PRIORITY_HIGH); thread[NUM_WORKERS-2]->SetThreadPriority(gxTHREAD_PRIORITY_HIGH); thread[NUM_WORKERS-3]->SetThreadPriority(gxTHREAD_PRIORITY_HIGH); thread[0]->SetThreadPriority(gxTHREAD_PRIORITY_LOW); thread[1]->SetThreadPriority(gxTHREAD_PRIORITY_LOW); thread[2]->SetThreadPriority(gxTHREAD_PRIORITY_LOW); // Put the threads in the thread pool for(i = 0; i < NUM_WORKERS; i++) pool->AddThread(thread[i]); // Execute all the threads in the pool thrPoolNode *ptr = pool->GetHead(); while(ptr) { t->CreateThread(ptr->GetThreadPtr()); t->sSleep(1); ptr = ptr->GetNext(); } // Wait for the treads to finish before destroying the pool t->JoinThread(pool); cout << "\n" << flush; cout << "Destroying the thread pool..." << "\n" << flush; t->DestroyThreadPool(pool); cout << "Exiting..." << "\n" << flush; delete t; return 0; // Exit the process, terminating all threads } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //