// ------------------------------- // // -------- Start of File -------- // // ------------------------------- // // ----------------------------------------------------------- // // C++ Source Code File Name: testprog.cpp // Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC // Produced By: DataReel Software Development Team // File Creation Date: 03/25/2000 // Date Last Modified: 06/17/2016 // Copyright (c) 2001-2024 DataReel Software Development // ----------------------------------------------------------- // // ------------- Program Description and Details ------------- // // ----------------------------------------------------------- // /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Test program demonstrating how to create thread-specific data. */ // ----------------------------------------------------------- // #include "gxdlcode.h" #if defined (__USE_ANSI_CPP__) // Use the ANSI Standard C++ library #include <iostream> using namespace std; // Use unqualified names for Standard C++ library #else // Use the old iostream library by default #include <iostream.h> #endif // __USE_ANSI_CPP__ #include "gxthread.h" #ifdef __MSVC_DEBUG__ #include "leaktest.h" #endif // Constants const int NUM_THREADS = 2; // Thread specific data used in this process struct threadSpecific_data_t { threadSpecific_data_t(int i, int j) { threadSpecific1 = i; threadSpecific2 = j; } int threadSpecific1; int threadSpecific2; }; // Thread key gxThreadKey threadSpecificKey; class SimpleThread : public gxThread { public: SimpleThread () { oid = 1; } private: // Base class interface void *ThreadEntryRoutine(gxThread_t *thread); void ThreadExitRoutine(gxThread_t *thread); private: // Functions that use the threadSpecific data void foo(gxThread_t *thread); void bar(gxThread_t *thread); private: gxThreadObjectID oid; }; void *SimpleThread::ThreadEntryRoutine(gxThread_t *thread) // Thread's entry function { thread->SetObjectID(oid++); cout << "Entering thread: " << thread->GetObjectID() << "\n" << flush; threadSpecific_data_t *gData = \ (threadSpecific_data_t *)thread->GetThreadParm(); if(ThreadSetSpecific(threadSpecificKey, gData) != 0) { cout << "Thread local storage error" << "\n" << flush; return ExitThread(thread, 1); } foo(thread); return 0; } void SimpleThread::foo(gxThread_t *thread) { threadSpecific_data_t *gData = \ (threadSpecific_data_t *)ThreadGetSpecific(threadSpecificKey); cout << "Thread: " << thread->GetObjectID() << " entering foo(), "; cout << "threadSpecific data = " << gData->threadSpecific1 << ' ' << gData->threadSpecific2 << "\n" << flush; bar(thread); } void SimpleThread::bar(gxThread_t *thread) { threadSpecific_data_t *gData = \ (threadSpecific_data_t *)ThreadGetSpecific(threadSpecificKey); cout << "Thread: " << thread->GetObjectID() << " entering bar(), "; cout << "threadSpecific data = " << gData->threadSpecific1 << ' ' << gData->threadSpecific2 << "\n" << flush; } void SimpleThread::ThreadExitRoutine(gxThread_t *thread) { cout << "Thread: " << thread->GetObjectID() << " exiting" << "\n" << flush; void *parm = thread->GetThreadParm(); // Free the local storage resources delete parm; } int main() { #ifdef __MSVC_DEBUG__ InitLeakTest(); #endif SimpleThread t; gxThread_t *thread[NUM_THREADS]; if(t.ThreadKeyCreate(threadSpecificKey) != 0) { cout << "Thread local storage error!" << "\n" << flush; cout << "Could not obtain and index." << "\n" << flush; return 1; } cout << "Creating " << NUM_THREADS << " threads" << "\n" << flush; int i; for(i = 0; i < NUM_THREADS; i++) { // Create per-thread threadSpecific data and pass it to the thread threadSpecific_data_t *gData = new threadSpecific_data_t(i, ((i+1)*2)); thread[i] = t.CreateThread((void *)gData); t.sSleep(1); // Allow the thread to print their messages in order } cout << "Wait for the threads to complete, and release their resources" << "\n" << flush; for(i = 0; i < NUM_THREADS; i++) t.JoinThread(thread[i]); // Release the index t.ThreadKeyDelete(threadSpecificKey); // Prevent memory leaks for(i = 0; i < NUM_THREADS; i++) delete thread[i]; return 0; } // ----------------------------------------------------------- // // ------------------------------- // // --------- End of File --------- // // ------------------------------- //